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BeginnerProgramming

Build an App

Turn a simple problem into a working mobile or web app prototype.

End goal

A clickable or working prototype that solves one small problem.

Your path

  1. 01

    Follow along

  2. 02

    Understand

  3. 03

    Modify

  4. 04

    Build your own

  5. 05

    Share it

01 - Follow along

Start with something that already works.

The easiest way to start is to build alongside a tutorial, copy the basic design, and learn by changing it. You are not cheating by following along. You are learning the shape of the work.

Follow alongBeginner

Simple mobile prototype

Build this alongside the tutorial.

Use a beginner app builder to make something small, testable, and easy to explain.

You will learn

  • - screens
  • - events
  • - basic logic
  • - testing with a user

Before you start

  • - Computer
  • - Browser
Guided projectBeginner-friendly

Habit tracker or to-do app

Use the structure, then make choices yourself.

Build one workflow: add an item, update it, and understand what the app remembers.

You will learn

  • - state
  • - forms
  • - small user flows
  • - project documentation

Before you start

  • - No special setup listed.

02 - Understand

Learn the pieces behind the project.

  1. 01User flows
  2. 02Screens and interactions
  3. 03Basic app logic
  4. 04How to test an idea with another person

03 - Modify

Change the tutorial until it becomes yours.

Follow a small app path

Make one working flow before worrying about accounts, databases, or app stores.

Sketch the user flow

A quick design helps you avoid building too many screens before you understand the path.

Share the prototype

Screenshots, a README, and a short demo help people understand the idea.

04 - Tools and materials

What you will need.

Required

  • - Problem statement
  • - Computer
  • - Browser

Recommended

  • - Figma for planning screens
  • - GitHub account for a coded version

Optional

  • - Phone for testing the app experience

05 - Share and continue

Ready to go further?

You are ready when

  • - A user can complete one core task
  • - You can explain who the app is for
  • - The project has screenshots or a short demo

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